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Shin Megami Tensei V: VengeanceBoss encounter

Ichiro Dazai & Abdiel (Fallen)

Boss

2 opponents · weaknesses per opponent below

Level
80
Location
Temple of Eternity
Story position
87%
of the main path
Clear rate
—
all challenges
01

Stats & Weaknesses

Database

Enemy data

  • Ichiro DazaiLv. 80
    • Ice — Weak
    • Light — Resist
    • Dark — Resist
    • Fire — Null
  • Abdiel (Fallen)Lv. 80
    • Light — Weak
    • Ice — Resist
    • Elec — Resist
    • Force — Resist
    • Dark — Null

Weaknesses & resistances

Ichiro Dazai
  • Phys
    Normal
  • Fire
    Null
  • Ice
    Weak
  • Elec
    Normal
  • Force
    Normal
  • Light
    Resist
  • Dark
    Resist
Abdiel (Fallen)
  • Phys
    Normal
  • Fire
    Normal
  • Ice
    Resist
  • Elec
    Resist
  • Force
    Resist
  • Light
    Weak
  • Dark
    Null
02

Community Data

All challenges
Runs reached
0
0 cleared · 0 ended here
Clear rate
—
Median deaths
—
clears only
Median clear Lv.
—
clears only

By challenge

Sketch · Community data

No tracked run has reached this encounter yet. Clear rate, deaths and levels per challenge appear here once runs do.

03

Relevant Guides

Learn from others
Sketch · Guides

No guide covers this encounter yet. Strategy guides for specific challenges will be listed here.

04

Successful Builds

Most clears first · All challenges
Sketch · Builds

No run that followed a published build has cleared this encounter in this scope yet.

05

Recent Clears

Latest first · All challenges
Sketch · Recent clears

Nobody has cleared this encounter in this scope yet.

Sources & verification

Mostly consistent; see notes. Checked 2026-10-02. Values the sources don't state are left blank.

Both are fought together after Metatron; Abdiel returns as a Fallen angel (wiki Ichiro Dazai page). Ichiro: wiki Vengeance block 'Temple of Eternity (Boss)' L80, HP 12,124. Abdiel (Transformed): Game8 boss level 80 / Samurai Gamers rec. 80; the wiki has no boss block for this form. Game8's Abdiel Dark is 'Block' (Nu) while the wiki ally block says Repel.